KOSDAQ

K3I. Co., Ltd. Forms Official Partnership with Unity, a Global 3D Platform Company

Expansion of XR and Digital Twin Businesses Targeting Domestic and International Markets Based on the Unity Ecosystem

Hyera Lee
2026-07-21 14:44:48
[Edaily Reporter Hyera Lee ] #K3I. Co., Ltd. announced on the 21st that it has entered into an official partnership with Unity, a global real-time 3D platform company.
K3I. Co., Ltd. logo. (Photo courtesy of K3I. Co., Ltd.)

This partnership was established based on a recommendation from Unity’s Korean branch. K3I. Co., Ltd. was selected as an official partner after participating in Unity’s Service Partner Program and passing a review by the global headquarters. Through this, the company has secured the foundation to carry out projects integrated with Unity.
The company has been carrying out XR projects across various industries based on its proprietary XR middleware, the “Universe XR Framework,” and “Neuro Twin X,” a digital twin platform integrated with NVIDIA Omniverse.
Building on this partnership, K3I. Co., Ltd. plans to expand its real-time 3D business within the Unity ecosystem, including XR content development, industrial digital twins, education and training simulations, and the creation of public and exhibition content. The company intends to enhance its proprietary XR technology and real-time 3D content production capabilities centered on the Unity development environment, while strengthening its integrated capabilities spanning the entire lifecycle of industrial XR and digital twin projects—from planning and development to deployment and operation.
A K3I. Co., Ltd. representative stated, “This partnership is significant in that it recognizes K3I. Co., Ltd.’s development capabilities on the Unity platform and our project execution expertise,” adding, “By combining our proprietary XR middleware, digital twins, and AI technologies with the Unity platform, we will expand our business achievements in various industries, including physical AI, smart cities, and education and training simulations.”

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